top of page
2D
Manuel Romero III
Young Woman (Saturn)
A personal project I am working on with a character named Saturn. She is designed to be animated and has muscle based topology in the face. She has extra volume modeled into the common problem joints like the elbows knees and rump. She is kept very simple because I am going for a low detail simple design that will work well with more stylistic shading choices. I'm still setting up her rig and shader so its currently a work in progress but I plan on using the systems I am working on in my upcoming Capstone project.
Hair looks like that because it is a rough particle system sketch. I worked with someone and created a script that turns that into my mesh hair system but its not presentable yet.
bottom of page